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- #SMASH ULTIMATE FRAME DATA ON BLOCK UPDATE#
- #SMASH ULTIMATE FRAME DATA ON BLOCK FULL#
- #SMASH ULTIMATE FRAME DATA ON BLOCK SERIES#
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It's mainly used to hit enemies on the ledge, or for a KO confirm into an Up Smash.
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Greninja swipes his opponent with his tongue. It can combo into itself, as well as an aerial. It's mainly used as a get-off-me tool against opponents trying to catch your landing, or as a combo starter. Greninja's up tilt hits opponents upward into the air with its tongue. It's mostly used as a poking tool, especially after a back dash. Greninja's forward tilt has decent range, and can be angled up or down to hit an opponent in the air or close to the ground. It's a great combo starter due to the angle it sends opponents, and can be used as a whiff punish. Greninja's dash attack has a quick startup. Greninja lacks many attacks with quick startup, so it's a valuable short-range tool for Greninja. In most cases, Greninja will have no option other than simply dropping shield and trying to hit with a quick move like jab or down tilt, or simply moving away to reset neutral. He also has a slow grab, which is too slow to be used out of shield for a quick punish. Up smash can also be used to try and hit opponents above him, although the hitboxes that hit on both sides of Greninja do not come out until later than frame 12. The only somewhat quick options he has are back air and up air, but they are situational, as they will ht an opponent behind or above Greninja only, and even then, they don't come out until frames 8 and 10 respectively. Greninja has poor out of shield options, meaning that he struggles a bit in terms of defense. Greninja Frame Data and Moveset Best Out of Shield Options Move Due to the timing of the forward air and need to input a dash right after a dash attack, this is one of Greninja's more advanced combos. This combo can be used on opponents with lower percents. ・Access to a projectile, which can be charged to increase power (neutral B) See Our Tier List Here! Greninja's Strengths and Weaknesses Strengths Lastly, Greninja's disadvantage is somewhat mediocre, so Greninja players will have to be creative in order to land and reset neutral. It also has poor out of shield options, meaning that it will struggle to punish opponents that attack its shield. While a very good character overall, Greninja is quite light, and thus can be KO'ed rather early. Additionally, the character is not short of KO options. Greninja has access to combos from its grabs, aerials, and grounded options, including dash attack. Greninja relies heavily on its powerful combo game, so it is important to learn which moves can be comboed off of to make the most of this character. Come back later tonight for more on this story.Smash Ultimate Greninja is a very versatile charcter with excellent speed and mobility, a good projectile, as well as lots of deadly combos.
#SMASH ULTIMATE FRAME DATA ON BLOCK UPDATE#
Shacknews will be standing by as tonight's update deploys, releasing Kazuya and an expected slew of balance tweaks. He certainly didn't invest this much time in Kazuya for nothing, so anyone hoping to start their Kazuya run with a competitive edge, M2K's video and document are a good starting point. He's considered one of the Melee gods and for good reason, having racked up a legendary record across Super Smash Bros. We even celebrated his Smash Summit 6 victory back in May 2018. We're big fans of Mew2King here at Shacknews, having followed his career for many years. Expect much of the document to be updated once Kazuya is released. If you'd rather see a written analysis, you can check out Mew2King's Kazuya Notes doc, which Zimmerman is frequently updating. This is a massive 40-minute video, which may be a lot for a single sitting. Mew2King compares every aspect of Kazuya's offensive and defensive output, comparing it to other characters in the game, as well as characters across the Super Smash Bros. Sakurai Presents "Kazuya" livestream video. Zimmerman's analysis is based entirely on Monday's Mr.
#SMASH ULTIMATE FRAME DATA ON BLOCK FULL#
pro player Jason 'Mew2King' Zimmerman went a step further, posting a full pre-release frame data analysis video for the character. On Tuesday, just hours before the character is set to arrive, long-time Super Smash Bros.
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#SMASH ULTIMATE FRAME DATA ON BLOCK SERIES#
series lead Masahiro Sakurai went into intricate detail explaining and showing off Kazuya's move set. This time, it's the iron fisted Kazuya Mishima from Tekken. Today is the day that the game welcomes a new DLC character. It's another big day for Super Smash Bros.